#pragma once

#include <QObject>

typedef struct {
	bool v;
	QString s;
}MSG_BIT;

typedef struct {
	float v;
	QString sender;
}MSG_FLOAT;

typedef struct {
	QString msg;
	QString sender;
}MSG_IFNO;

class SignalStation : public QObject
{
	Q_OBJECT

public:
	SignalStation();
	~SignalStation();

signals:
	void msg_bit(MSG_BIT);
};

